Banniére

Banniére

The Division 2 - Operation Iron Horse

The Division 2 : Operation Iron Horse (Raid 2)

Following the initial Black Friday outbreak, a group of civilians gathered to settle in the United Ironworks; a foundry located close to Washington D.C.

Unfortunately, the True Sons raided the foundry sometime later and took control. Here they have hidden themselves away from the public eye and are once more scheming against The Division by expanding their already vast arsenal of weaponry. However, The Division has learned about their plans and are ready to strike back against this new growing threat.


My work on this raid :

  • In charge of a complete encounter , designed and scripted the fight, balanced the enemy waves and scripted a unique mechanic for this fight (the mortar ennemies).
  • Done the visual scripting part for the prototype of the first boss (Lieutenant Gray)
  • Designed and scripted a puzzle for a raid key.
  • Worked with level artists to ensure a cohesiveness between the artistic direction and the design expectations. 
  • Worked with the Level Techs team to make sure that the script is valid, and to create highly scripted encounters. 
  • Worked with the Narrative team for the narration in my parts.
  • Worked with the realization / animation teams for cinematics in the raid2.







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