Banniére

Banniére

The Division 2 - Warlords of New York

The Division 2 Warlords of New York :

"While The Division was working to secure Washington, D.C., a familiar shadow fell over the streets of New York. Aaron Keener - one of The Division's original antagonists, as well as the first Division Agent to go rogue - has brought the factions of New York City under his control, and used them to conquer Lower Manhattan.

With other rogue Agents and a lethal new viral strain at his command, Keener is poised to eradicate what little has been rebuilt since the catastrophic Black Friday pandemic. The battle to restore order continues, but now The Division has a new mission: Stop Keener at any cost."






My work on this game :
  • Worked on several parts of a main mission in the “Warlords of New York” expansion (The Tombs) (Layout, scripting, debug, playtest...). 
  • Worked with Level Artists to ensure a cohesiveness between the artistic direction and the design expectations. 
  • Worked with the Level Techs team to make sure that the script is valid, and to create highly scripted encounters.
  •  Worked with the Narrative team for the narration, and the Lighting artists to create the script for the realisation of the Cafeteria part of the Tombs (2 min 04) and in the Cells (4 min 35).

My work is from : 
  • 0.38 seconds to 6 minutes.







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